Mini Jam 180: GravGun
My submission for Mini Jam 180!
This prototype is very simple physics game combining the theme of "Refresh" and the restriction of "Falling Down" by having a gravity weapon that absorbs your falling energy to charge it.
A and D to move, with Space to jump. Hold M1 to charge the weapon, getting stronger the more you charge. Release M1 to fire it.
Used many different free resources for art and sound:
- https://0x72.itch.io/16x16-robot-tileset
- https://alkakrab.itch.io/free-sci-fi-game-music-pack
- https://sirandriy.itch.io/space-backgrounds
- https://gianqui.itch.io/pixel-skies
- https://ggbot.itch.io/public-pixel-font
- https://hzsmith.itch.io/free-sfx-pack-vol-2
- https://audioelk.itch.io/free-sounds-footsteps-collection
- https://heltonyan.itch.io/retro-mecha-sfx
Published | 14 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | SpeedRadarStudio |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, No AI, Pixel Art, Sci-fi, Singleplayer |
Comments
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The games ratio dosent fit the hole screen and it is hard to use the cannon becouse it makes you go backward and it takes a wile to reload. Other wise animations are great and the sounds are great.