My submission for Mini Jam 180!

This prototype is very simple physics game combining the theme of "Refresh" and the restriction of "Falling Down" by having a gravity weapon that absorbs your falling energy to charge it.

A and D to move, with Space to jump. Hold M1 to charge the weapon, getting stronger the more you charge. Release M1 to fire it.

Used many different free resources for art and sound:

Published 14 days ago
StatusPrototype
PlatformsHTML5
AuthorSpeedRadarStudio
GenrePlatformer, Puzzle
Made withGodot
Tags2D, No AI, Pixel Art, Sci-fi, Singleplayer

Comments

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The games ratio dosent fit the hole screen and it is hard to use the cannon becouse it makes you go backward and it takes a wile to reload. Other wise animations are great and the sounds are great.